int leftSpeed, rightSpeed;
void loop() Blynk.run(); applyMotorOutputs(); checkTimeout(); blynk joystick
// Apply to Left Motor setMotor(motorA_in1, motorA_in2, motorA_en, leftSpeed); int leftSpeed, rightSpeed; void loop() Blynk
The Joystick widget is one of the introduced in Blynk 2.0, alongside others like icon button, step slider, slop control, radial gauge, and enhanced gauge. void loop() Blynk.run()
#include <BlynkSimpleEsp8266.h>
Before diving into the code, ensure you have completed the following steps:
void setMotor(int in1, int in2, int en, int speed) if (speed >= 0) // Forward digitalWrite(in1, HIGH); digitalWrite(in2, LOW); analogWrite(en, speed); else // Backward digitalWrite(in1, LOW); digitalWrite(in2, HIGH); analogWrite(en, -speed);