This dictates where and how particles are born. You can choose from various emitter types including Point, Box, Sphere, Grid, and Light. Key parameters here control the , the Direction of the burst, and the initial Velocity of the birth. Particle Properties Here, you define the visual identity of your simulation.
: Simulates wind, turbulence, and air resistance. It includes a Turbulence Field to create organic, shifting movements without manual keyframing. Red Giant Trapcode Particular v2.0 AE plugin
Always monitor your Particles/sec setting. If your particles live for 10 seconds and you emit 1,000 per second, After Effects is calculating 10,000 particles simultaneously. Lower the lifespan (Life in seconds) to keep the total active count manageable. This dictates where and how particles are born
Instead of relying purely on coordinate sliders, you can designate standard After Effects point lights as particle emitters. By animating the position of a light named "Emitter", you can effortlessly draw intricate particle paths in 3D space. 2. The Power of Shadowlets Particle Properties Here, you define the visual identity
Trapcode Particular is widely used across various visual industries:
Motion designers fell in love with this one instantly. The "Streaklet" particle was designed for long-exposure-style light streaks. You could now recreate the iconic, sleek light trails seen in Apple iPod commercials directly within After Effects without complex workarounds.
While now a "legacy" product superseded by versions integrated into the Maxon Trapcode Suite , version 2.0 set the standard for third-party AE plugins. Modern Compatibility